Design and Finance of Al-Husna School Canten Web Design Using Prototype Method

Authors

    Muhammad Subhana( 1 )

    (1) Buddhi Dharma University

DOI:


https://doi.org/10.32877/bt.v7i1.1569

Keywords:


Canteen Web Design, Likert Scale, Measurement , Prototype, User Centered Design

Abstract

Designing a simple financial system that will be used by Al-Husna School canteen members to deposit how much food goes into the canteen and how much profit the food sold requires a prototype method in building Web Design for an initial overview when a simple financial system is created. used. The problem that occurred in this research was that the financial balance sheet for canteen income and expenditure was not effective, resulting in data not being recorded accurately and not being transparent between members of the Al-Husna canteen, so that after the system was created via Web Design as a prototype, it was also included in the assessment for further research. strong use of the Variable User Centered Design Indicator with a Likert scale formula to add up and produce an understanding of the position of Canteen Member Users with information according to the predetermined weight values. This Web Design uses HTML, CSS and Java Script languages in its used. The results of this research were assessed by 10 canteen member respondents that the Al-Husna Canteen Financial Web Design indicator value for Learnability was 83, Efficiency was 84, Satisfaction was 86, Error Prevention was 86, and Memorability was 84, the average value was 84.6 which This means that the appearance of Al-Husna Canteen Financial Web Design is attractive in terms of use and display content.

Downloads

Download data is not yet available.

References

A. O. S. E. Nuari, “Rancang Bangun Sistem Informasi Persediaan Barang Berbasis Web Dengan Metode Fast(Framework For The Applications),” J. PILAR Nusa Mandiri, vol. Vol. 13, N, no. 2, pp. 261–266, 2017.

J. Raynaldi and R. Somya, “PERANCANGAN APLIKASI E-KANTIN BERBASIS WEBSITE MENGGUNAKAN FRAMEWORK LARAVEL: STUDI KASUS: KANTIN FTI UKSW,” J. Pendidik. Teknol. Inf., vol. 6, no. 2, pp. 356–366, 2023.

M. Hasanudin, “Rancang dan bangun sistem informasi inventori barang berbasis web (studi kasus pt. Nusantara sejahtera raya),” Ikra-Ith Inform. J. Komput. dan Inform., vol. 2, no. 3, pp. 24–37, 2018.

A. F. M. Candra, “Penerapan Metode Design Thinking Dalam Rancang Prototipe Aplikasi Berbasis Web Sistem Peminjaman Dokumen Arsip Di Dinas Komunikasi Dan Informatika Provinsi Jawa Timur,” PRAJA Obs. J. Penelit. Adm. Publik (e-ISSN 2797-0469), vol. 2, no. 04, pp. 7–16, 2022.

A. K. Rahmatika, F. Pradana, and F. A. Bachtiar, “Pengembangan Sistem Pembelajaran HTML dan CSS dengan Konsep Gamification berbasis Web,” J. Pengemb. Teknol. Inf. Dan Ilmu Komput., vol. 4, no. 8, pp. 2655–2663, 2020.

C. Sujana and D. Darmansyah, “Analisa Dan Perancangan Sistem Penjualan Barang Berbasis Web Pada Pt. Asia Tiara,” J. Interkom J. Publ. Ilm. Bid. Teknol. Inf. dan Komun., vol. 12, no. 4, pp. 33–39, 2018.

H. Hastani and U. P. Indonesia, “METODE PEMBELAJARAN AL- QUR ’ AN BERBASIS DIGITAL,” vol. 6, no. I, pp. 115–131, 2023.

M. I. Suri and A. S. Puspaningrum, “Sistem informasi manajemen berita berbasis web,” J. Teknol. dan Sist. Inf., vol. 1, no. 1, pp. 8–14, 2020.

A. Afiksih, “Perancangan aplikasi pemesanan makanan berbasis web di Kantin PT. Pegadaian Kanwil I Medan,” J. Comput. Sci. Informatics Eng., pp. 66–77, 2022.

A. Saefullah, E. Sunandar, and M. N. Rifai, “Prototipe Robot Pengantar Makanan Berbasis Arduino Mega Dengan Interface Web Browser,” Creat. Commun. Innov. Technol. J., vol. 10, no. 2, pp. 269–279, 2017.

F. Shafratunnisa, “Penerapan prinsip transparansi dan akuntabilitas dalam pengelolaan keuangan kepada stakeholders di SD Islam Binakheir,” 2015.

A. Munandar and R. Sanjaya, “APLIKASI MANAJEMEN ORDER TENAN DI KANTIN TELKOM UNIVERSITY,” eProsiding Tek. Inform., vol. 2, no. 1, pp. 280–287, 2021.

R. Nurhabibie, I. V Paputungan, and B. Suranto, “Pengembangan User Interface dan User Experience pada website AyoSparring menggunakan Pendekatan User-Centered Design dan Metode Heuristic Evaluation,” Automata, vol. 1, no. 2, 2020.

M. I. Yudhakesuma, A. Muliawati, and H. N. Irmanda, “Analisis User Experience dan Redesign Antarmuka Website Portal Berita Online dengan Metode User Centered Design (UCD)(Studi Kasus: Cakrawala. co),” Inform. J. Ilmu Komput., vol. 18, no. 1, pp. 23–33, 2022.

A. A. Ali, E. E. Pramana, and S. S. Tjandra, “Evaluasi Heuristik Pada Web Based Learning Untuk Meningkatkan Aspek Usability Sistem,” Insa. Comtech Inf. Sci. Comput. Technol. J., vol. 1, no. 1, 2016.

R. Kurniawan and D. P. Putra, “Perancangan User Interface Sistem Kredit Aktivitas Mahasiswa STMIK ‘AMIKBANDUNG’ Berbasis Website Menggunakan Metode User Centered Design (UCD),” J. Inf. Technol., vol. 4, no. 1, pp. 23–30, 2022.

M. Subhana, “User Interface and User Experience Disaster Education Game Application Using Heuristic Evaluation: Usability User Interface Dan User Experience Aplikasi Game Edukasi Bencana Alam Menggunakan Metode Evaluasi Heuristic,” bit-Tech, vol. 6, no. 2, pp. 241–247, 2023.

A. M. Fajar, “Penerapan metode user centered design (ucd) pada web AIS UIN Jakarta dengan standar ISO 9241-210.” Fakultas Sains dan Teknologi UIN Syarif Hidayatullah Jakarta, 2021.

Y. Mukti, “Rancang Bangun Website Sekolah Dengan Metode User Centered Design (UCD),” J. Ilm. BETRIK Besemah Teknol. Inf. dan Komput., vol. 9, no. 02, pp. 84–95, 2018.

M. Fatullah and A. Asfarian, “Perancangan Pengalaman Pengguna dari Aplikasi Eksplorasi Kampus Institut Pertanian Bogor Menggunakan Metode Design Sprint,” J. Ilmu Komput. dan Agri-Informatika, vol. 8, no. 1, pp. 10–19, 2021.

Downloads

Published

2024-08-20

How to Cite

[1]
M. Subhana, “Design and Finance of Al-Husna School Canten Web Design Using Prototype Method”, bit-Tech, vol. 7, no. 1, pp. 124–133, Aug. 2024.

Issue

Section

Articles
DOI : https://doi.org/10.32877/bt.v7i1.1569
Abstract views: 44 / PDF downloads: 22